Problem Statement
Many students struggle to learn complex scientific topics like the solar system through traditional textbook-based instruction. Planetary order, scale, and scientific facts can feel abstract and difficult to retain without visual and interactive reinforcement.
As someone who personally struggled with this topic growing up, this project was designed to:
- Make planetary education more engaging
- Support different learning styles
- Encourage curiosity through interaction
- Feel like a game, not homework
Solution
An interactive, kid-friendly educational website that blends:
- Game-inspired UI design
- Illustrated characters and planets
- Simple navigation
- Quizzes and feedback systems
- Visual learning tools
The result is a playful learning environment that feels like a computer lab game rather than a traditional educational website.

Target Audience
- Children ages 8–13
- Elementary and middle school classrooms
- Visual and hands-on learners
- Teachers using interactive learning tools
- Parents supporting at-home learning
Information Architecture & User Flow
The website follows a clear and intuitive structure that allows children to explore freely while always knowing where they are.
Navigation Structure
- Persistent side menu with planet buttons
- Each planet opens its own content section
- Navigation always stays open for easy switching
- Logo functions as a home button
Learning Flow
- User selects a planet
- Reads fun facts and information
- Views illustrations and animations
- Completes interactive quizzes
- Receives instant feedback
- Moves to the next planet
This structure was mapped using early flow diagrams and wireframe sketches to ensure clarity and ease of use for young users.
Wireframes & UX Planning
Early sketches and wireframes were created to map:
- Menu layout
- Planet content sections
- Scroll behavior
- Button placement
- Quiz interactions
The wireframes explore:
- Vertical scrolling content per planet
- Persistent navigation menu
- Clear separation between planets
- Large clickable UI elements for kids
These layouts were later refined into high-fidelity designs in Adobe XD.

Wireframes


Component Library
A full component system was designed to ensure consistency across the platform.

Core UI Components
- Back / Next navigation buttons
- Planet section buttons
- Quiz true/false buttons
- Feedback messages (Correct / Try Again)
- Icons (menu, home, arrows, info)
Interaction States
- Default buttons
- Hover states
- Active states
- Correct/incorrect feedback states
Each planet has its own color-coded button, reinforcing visual memory and recognition.
Visual Style Guide


Interactive Design
Visual Tone
- Friendly
- Playful
- Educational
- Bright and inviting
- Game-inspired
Prototype
The full interactive prototype was designed in Adobe XD, featuring:
- Clickable navigation
- Planet sections
- Quiz interactions
- UI animations
- Page transitions

Navigation
- Large, easy-to-click buttons
- Clear labels
- Planet-based color coding
- Back/Next progression
Quiz System
- True/False or Multiple choice format
- Immediate feedback
- Positive reinforcement
- Encouraging retry messaging
Learning Experience
- Scroll-based exploration
- Chunked content per planet
- Visual reinforcement through illustrations
- Simple language and layout
Tools Used
- Adobe XD (UI/UX design & prototyping)
- Illustrator (logo & illustrations)
- Wireframing & UX sketching
- UI component system design
- Visual style guide development
Skills Demonstrated
- UX/UI Design
- Educational Experience Design
- Interaction Design
- Wireframing & Prototyping
- Visual Design Systems
- Component Libraries
- Branding for Digital Products
- Accessibility-aware layout design
Outcome:
SPACE4KIDS transforms a traditionally difficult science topic into an interactive learning experience that encourages exploration, curiosity, and fun. By combining game-inspired design with educational content, the platform supports visual learners and creates a memorable way for children to engage with the solar system.




